Ken_the_DM Ken_the_DM

Journaling

One of the ways I get buy-in and flesh out the world is to encourage players to journal as their characters after every adventure.

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Ken_the_DM Ken_the_DM

Quick Prepping an Adventure

I don't start my adventure prep until 2 to 4 hours before the game. Its a habit of growing up in an adult world with adult responsibilities: I can't spend all of my time on D&D.

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Ken_the_DM Ken_the_DM

Dancing Zombies

During the latest D&D session, the players were still kicking for some additional adventure. After a long rest, they woke up at midnight, and decided to explore a graveyard inside the city walls. 

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